d2d.rendering.shape
- abstract class Shape: d2d.core.transformable.Transformable, d2d.rendering.idrawable.IDrawable;
- Base class for Shapes.
- abstract void draw(IRenderTarget target, ShaderProgram shader = null);
- Abstract draw function called from
IRenderTarget
.
- @property ref Texture texture();
- Property holding the assigned texture.
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